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GI: One of the special things about this game is its co-op focus. In a nutshell, that is what MultiVersus is it's a very cooperative focused, social-focused platform fighter that I think everybody can pick up and play and then also invest thousands of hours, like I have, into it. In an effort to remove all barriers, we also have a lot of resources poured into making really good online play through dedicated server rollback netcode. We try to support every single input device, like keyboards and controllers. So from the ground up, everything about it is team-based, working with your ally, all the abilities and moves are based around team play as well as having a huge iconic character cast of really awesome characters. We spent a lot of time on making the characters play the way that you think that they would play. Its focus is on cooperative team-based gameplay. And it's a game that has a lot of the barriers removed, that's really easy to pick up, but also a really smooth, gradual mastery curve into the game. Tony Huynh: MultiVersus is a cooperative platform fighter. Game Informer: Can you tell us about MultiVersus? What’s the quick pitch of it? In this interview, we talk with Tony about what MultiVerus is, how it is to work with Warner Bros on the project, philosophies on its core combat designs and business models, and much more. MultiVersus will be available for Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and PC.During the recent closed alpha test, we sat down to talk about all things MultiVersus with the game's director, Tony Huynh, from Player First Games. What character would you like to see in the Warner Bros title? Tell us in the comments.
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It will surely be fascinating for many fans to know that the studio is open to possible collaborations in the future this opens up a world of possibilities by seeing many different characters in the title. We are currently focused on our product, so we are not in any kind of conversations or planning anything in that area, but we are not opposed to the idea either, “said the creative. Of course, to do something, you would have to have a partner willing to collaborate in a certain way.
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“From our perspective, the door is open to many things. In a recent interview on the NME portal, Chris White, co-founder of Player First Games and technical director of the project, revealed that the study "is open to many things." He assured there is always the possibility of seeing a crossover with other fighting games but stressed that it is not currently a priority. CHARACTERS FROM OTHER FIGHTING FRANCHISES IN MULTIVERSUS? There have been a lot of rumors and leaks lately about possible characters coming to the game, and fans are very excited to think about the opportunity for their favorite characters to join the title.Īlthough the title will be focused on the characters of Warner Bros, a member of the developer studio opened the possibility of seeing collaborations with other sagas of the genre. The Closed Alpha recently allowed selected users to have their first impressions and feedback on the game. If you didn't know, it would be a free-to-play fighting game in the style of Super Smash Bros., but with Warner Bros. One of the titles that have been talked about the most in recent weeks was Multiversus.